Building and installing
Requirements
- Since this is built with Zig, you should be able to build buzz on a wide variety of architectures even though this has only been tested on x86/M1.
- Linux or macOS (Windows support is coming)
- libc
- zig master (exact version here)
Build
- Clone the project:
git clone https://github.com/buzz-language/buzz <buzz_dir> - Checkout submodules:
git submodule update --init - Have fun:
zig build run -- <myscript.buzz>to run a scriptzig build runto start the REPL
Install
# install locally at ~/.local
zig build -Doptimize=ReleaseSafe install -p ~/.local
# install globally at /usr/local
sudo zig build -Doptimize=ReleaseSafe install -p /usr/local
If you're usage if performance critical (game dev for example), you can build using -Doptimize=ReleaseFast.
Remember to modify PATH to include the bin directory where it is installed. For example, export PATH=PATH:/home/xxx/.local/bin. You can then run buzz with buzz <myscript.buzz>.
Additionally, install the VS Code extension to get syntax highlighting. If you don't use VS Code but your editor supports TextMate grammar files, you can use that.
